![]() Negative scrolls are mixed in and there's no way to tell the difference or refuse them once you pick them up (with the exception of one scroll that offers the option). Whether you get absolutely nothing from a floor or are soaring with buffs is at the whim of RNG.Įvery time you pick up a scroll, you're gambling on whether you're getting a buff, literally nothing, or something that kills your run. They have a chance to drop from enemies or from chests, but it's just that: a chance. How many you get in a run is a dice roll. The actual implementation of it is questionable though. The Scroll System - When The Game Is Overly Dependent On RNGĪ lot of roguelites offer random items with a variety of effects to facilitate a different build each run and Immortal Redneck is no exception with its scrolls.
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